A Brief Introduction to Weird Science

Ever wondered what makes the world, the atmosphere of The Incredible Adventures of Van Helsing trilogy so unique? We’ve got science to explain. Well, the weird kind. 1. The beauty of obsolete theories What’s a phlogiston? You might have wondered about that and many other things about the world of Van Helsing. Viktor, the Narrative […]

The Incredible Development of Van Helsing III

Van Helsing III Featured Image

The Incredible Adventures of Van Helsing III is now out, as you can see on the Steam page. It’s been already a week, we have many returning gamers playing it already, still there’s uncertainty regarding many things. First, the classes. What’s the fundamental reason of the creation of these? Are they still the character of […]

Replaying Van Helsing – Part Two

Replaying Van Helsing 2

The Incredible Adventures of Van Helsing II starts out intense. We’re still recovering from the big battle with Fulmigati, but events start to unfold immediately. Chaos, civil war, politics start to tear Borgovia apart. My character seems a little bit lost in all this, a little bit weak maybe, but there’s no time to contemplate: […]

Deathtrap – Out of Early Access

So, it is done. Yesterday, Deathtrap was finally released in its full gory glory. The game was available as a Steam Early Access title for almost three months, which is a relatively short period of time – but it’s here now. You can now access everything that wasn’t available previously. Even better (from our perspective), […]

Deathtrap – Traps and Towers #3: Monsters

In this series of blog posts we’ll examine some of the traps and towers you can build in Deathtrap, coming out February 4th. Each trap in the game belongs to one of the 5 different categories: Mechanical Ground Traps, Mechanical Towers, Mystical Ground Traps, Mystical Towers and Monster Summoning Traps. For a simpler approach, we’ll […]

Deathtrap – Traps and Towers #2: Mystical

In this series of blog posts we’ll examine some of the traps and towers you can build in Deathtrap, coming out February 4th. Each trap in the game belongs to one of the 5 different categories: Mechanical Ground Traps, Mechanical Towers, Mystical Ground Traps, Mystical Towers and Monster Summoning Traps. For a simpler approach, we’ll […]

Deathtrap Early Access Summary

Deathtrap Early Access started last October and we’ve come a long way in a quite short time since then. We published a Development Roadmap for Deathtrap at the very beginning and luckily (or with hard work) we could successfully keep up with the schedule. Mission accomplished! Updates for Deathtrap Early Access in 2014:   Stay tuned […]

What happened in 2014 & Thank You

Hey folks, in this post we would like to wrap up the year 2014 and say a huge thank you for all your support, feedback and kind words to us. The first half of 2014 was dedicated to the hard work on Van Helsing II. To make the huge rush of the the last months […]

Development Roadmap for Deathtrap

Update Schedule The schedule between two updates is the following: 1 week for feedback and 1 week for the implementation. This process repeats every two weeks. Development Roadmap HOT – Early Access Launch Build coming on October 22 Single player mode The first 3 maps Sorceress class You can build your own maps and share […]

Teaseday #24 – Deathtrap Background and Story

Everything you wanted to know about Deathtrap. #1 Background and Story Deathtrap will lead you to a truly grim and violent fantasy setting, straight into the hidden regions of the Ink, the mysterious otherworld featured The Incredible Adventures of Van Helsing games. This is where a lost civilization built a chain of strongholds to keep […]

© NeocoreGames Ltd. Trademarks belong to their respective owners. All rights reserved.